SKYLITHAlpha

The game

A card RPG with an open world.

Work your way down the levels, battle what you find, and build a party from the enemies you defeat.

49Cards
6Kinds
10Keywords
7Relics
4Modes

01World

Built in levels

The world is built in levels. You start at the top and work your way down. Each level is its own place, with its own enemies and bosses.

01

Explore

Walk where you like. Enemies roam, and touching one starts a fight.

02

Descend

Every level has its bosses. Beat them to go down to the next level.

03

Saves

Keep up to three, each with its own world and its own mode.

04

Online

Roam a shared world with up to 4 friends.

02Combat

Round-based battles

01

Rounds

You and the enemy both act every round.

02

Intents

See what each enemy will do before you end your turn.

03

Speed

Faster cards act first.

04

Kinds

6 kinds. Hitting a weak kind deals 1.5× damage.

Emberbeats Grave
Gravebeats Iron
Ironbeats Frost
Frostbeats Ember
Holybeats ShadowGrave
Shadowbeats Holy

03Party

2 on the field, 1 in reserve

Kaien

Kaien

Dragon Monarch — Dragon

Fighter 1
Archangel

Archangel

Character — Seraph

Fighter 2
The Lich

The Lich

Character — Undead

Reserve
  • Reserve: steps in when one of your two fighters is knocked out.
  • XP: earned from every win, spent to level up your cards.
  • Stat points: every level gives points to put into health, mana or aura.
  • Recruit: defeated enemies can join your collection.

04Modes

Pick how hard

Choose a mode when you start a new game. Each save keeps its own.

01

Easy

Weaker enemies, more warning of what they'll do, and a hint when you're stuck.

02

Normal

The game as it's meant to be played.

03

Hard

Stronger enemies, less warning, and your cards don't heal between fights.

04

Hardcore

One random card and nothing from your account. Lose one fight and the save is deleted.

05Online

One world, up to five players

01

Rooms of five

Open a room and share the code, or join one. Up to five players at once.

02

Its own world

A wide world of its own, the same for everyone in the room.

03

Harder further out

The further you go from the start, the stronger what you meet.

04

Or alone

The same world with nobody else in it, whenever you like.

06Cards

49 cards to collect

Defeated enemies can join your collection. The daily spin and card packs add more. 8 Signature, 12 Rare, 18 Uncommon and 11 Common.

  • Kagura

    Kagura

    The Puppeteer — Rogue

  • Ayame

    Ayame

    Demon — Fiend

  • The Lich

    The Lich

    Character — Undead

  • Arch-Shadow

    Arch-Shadow

    Character — Aberration

  • Archangel

    Archangel

    Character — Seraph

  • Automaton

    Automaton

    Character — Construct

  • Kaien

    Kaien

    Dragon Monarch — Dragon

  • Reiji

    Reiji

    Vampire Lord — Noble

Start your collection

07Relics

Permanent upgrades

  • Gilded CompassChests give 2× Skyth. Won fights give 1.5× Skyth.
  • Lantern of the WandererYou see more of what enemies are about to do, on every isle.
  • Reserve BannerYour reserve comes in braced: it takes half damage until it acts.
  • Binding SigilDefeated enemies are 1.5× more likely to join you.
  • Sanctum BellIsles refill in 10 hours instead of 20.
  • Ember of the Second WindOnce per fight, your first card to fall revives at half health.
  • TrinitySystemBlocks system-level attacks: the card they'd take from you is kept. Then it rests for three days.

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