Skylith is being built in the open. Features appear, change and disappear, and progress may be reset when the way it is stored changes. None of that is a fault — it is what a development build is.
Nothing here is sold yet, so nothing here is owed. When that changes, this section changes with it.
Some things are sold already (Section 3). A purchase that goes missing is a fault, not part of a development build.
Skyth is the game's currency. You earn it by playing, up to a daily limit, and you can buy it in the Shop's Treasury. It is spent on card packs and relics.
Payments are taken by Stripe, who handle your card details; we never see them (Privacy Policy, Section 4). Every purchase is listed in Settings → Billing.
Skyth has no value outside Skylith. It can't be exchanged for money, sent to another player or moved to another account, and neither can anything it buys.
Card packs are random. The odds are shown in the Shop beside the packs, and the bigger packs guarantee a better last card. What a pack holds is decided on our server when you buy it, never on your device.
A purchase is final once it has been delivered, except where the law where you live gives you a right to a refund.
Trading between players isn't open yet. The Market stays sealed until it is, and these terms will say how it works before it opens.
Handles, display names, bios and avatars are public. Your email address is never shown to other players (Privacy Policy, Section 2).
Some accounts belong to the people who build and run Skylith, and are marked with their staff rank: Developer, Admin or Moderator. Developers and Admins aren't limited by Skyth, so they can test the game, and an Admin can never trade.
You can keep up to three saves. Each has its own world and its own progress. Cards from packs and the daily spin, and the named characters you recruit, belong to your account and are in every save except a Hardcore one, which starts with a single card of its own.
On Hardcore, losing a fight ends the run and deletes that save. It cannot be brought back, by you or by us.
Selling a card removes it from your collection, in every save, for good. You get Skyth for it, and you can never sell your last card.
Part of each save (the world it was played in, and where you stood) is kept in the browser you played on rather than with us. Clearing that browser's data for the site clears it.
Unchanged
Worked out word by word from the two versions. If the Terms of Service and this page ever differ, the Terms of Service applies.